This casebook provides a comprehensive survey of the primary entertainment law practice areas, including film, video, and broadcasting; music and sound recording; publishing; theatre; social media; and cultural arts. It addresses both the practical aspects of entertainment and the fundamental underpinnings of entertainment law, with chapters on copyright, trademark, publicity rights, defamation, First Amendment, contracts, and ethics as well as chapters on the key entertainment industries.
Each chapter incorporates cases, background and contextual information, notes, questions, and problems to help each instructor adjust the materials to the educational style of the course. The third edition includes expanded introductory material for each section.
Built on a solid theoretical basis for each topic, the materials integrate problems and examples of the cutting edge issues transforming entertainment and technology law practice. An additional ethics section in the third edition addresses gender and racial disparities in employment practices. The expanded ethics chapter helps students contextualize the successes and failures of the entertainment industries in addressing broader social concerns.
This casebook is uniquely balanced to integrate a fundamental jurisprudential framework with a practitioner's approach to problem solving and transactional outcomes necessary to make the course an ideal capstone experience in the law school curriculum.